// FancyZoom.js - v1.1 - http://www.fancyzoom.com
//
// Copyright (c) 2008 Cabel Sasser / Panic Inc
// All rights reserved.
// 
//     Requires: FancyZoomHTML.js
// Instructions: Include JS files in page, call setupZoom() in onLoad. That's it!
//               Any <a href> links to images will be updated to zoom inline.
//               Add rel="nozoom" to your <a href> to disable zooming for an image.
// 
// Redistribution and use of this effect in source form, with or without modification,
// are permitted provided that the following conditions are met:
// 
// * USE OF SOURCE ON COMMERCIAL (FOR-PROFIT) WEBSITE REQUIRES ONE-TIME LICENSE FEE PER DOMAIN.
//   Reasonably priced! Visit www.fancyzoom.com for licensing instructions. Thanks!
//
// * Non-commercial (personal) website use is permitted without license/payment!
//
// * Redistribution of source code must retain the above copyright notice,
//   this list of conditions and the following disclaimer.
//
// * Redistribution of source code and derived works cannot be sold without specific
//   written prior permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

var includeCaption = true; // Turn on the "caption" feature, and write out the caption HTML
var zoomTime       = 5;    // Milliseconds between frames of zoom animation
var zoomSteps      = 15;   // Number of zoom animation frames
var includeFade    = 1;    // Set to 1 to fade the image in / out as it zooms
var minBorder      = 90;   // Amount of padding between large, scaled down images, and the window edges
var shadowSettings = '0px 5px 25px rgba(0, 0, 0, '; // Blur, radius, color of shadow for compatible browsers

var zoomImagesURI   = '/images-global/zoom/'; // Location of the zoom and shadow images

// Init. Do not add anything below this line, unless it's something awesome.

var myWidth = 0, myHeight = 0, myScroll = 0; myScrollWidth = 0; myScrollHeight = 0;
var zoomOpen = false, preloadFrame = 1, preloadActive = false, preloadTime = 0, imgPreload = new Image();
var preloadAnimTimer = 0;

var zoomActive = new Array(); var zoomTimer  = new Array(); 
var zoomOrigW  = new Array(); var zoomOrigH  = new Array();
var zoomOrigX  = new Array(); var zoomOrigY  = new Array();

var zoomID         = "ZoomBox";
var theID          = "ZoomImage";
var zoomCaption    = "ZoomCaption";
var zoomCaptionDiv = "ZoomCapDiv";

if (navigator.userAgent.indexOf("MSIE") != -1) {
	var browserIsIE = true;
}

// Zoom: Setup The Page! Called in your <body>'s onLoad handler.

function setupZoom() {
	prepZooms();
	insertZoomHTML();
	zoomdiv = document.getElementById(zoomID);  
	zoomimg = document.getElementById(theID);
}

// Zoom: Inject Javascript functions into hrefs pointing to images, one by one!
// Skip any href that contains a rel="nozoom" tag.
// This is done at page load time via an onLoad() handler.

function prepZooms() {
	if (! document.getElementsByTagName) {
		return;
	}
	var links = document.getElementsByTagName("a");
	for (i = 0; i < links.length; i++) {
		if (links[i].getAttribute("href")) {
			if (links[i].getAttribute("href").search(/(.*)\.(jpg|jpeg|gif|png|bmp|tif|tiff)/gi) != -1) {
				if (links[i].getAttribute("rel") != "nozoom") {
					links[i].onclick = function (event) { return zoomClick(this, event); };
					links[i].onmouseover = function () { zoomPreload(this); };
				}
			}
		}
	}
}

// Zoom: Load an image into an image object. When done loading, function sets preloadActive to false,
// so other bits know that they can proceed with the zoom.
// Preloaded image is stored in imgPreload and swapped out in the zoom function.

function zoomPreload(from) {

	var theimage = from.getAttribute("href");

	// Only preload if we have to, i.e. the image isn't this image already

	if (imgPreload.src.indexOf(from.getAttribute("href").substr(from.getAttribute("href").lastIndexOf("/"))) == -1) {
		preloadActive = true;
		imgPreload = new Image();

		// Set a function to fire when the preload is complete, setting flags along the way.

		imgPreload.onload = function() {
			preloadActive = false;
		}

		// Load it!
		imgPreload.src = theimage;
	}
}

// Zoom: Start the preloading animation cycle.

function preloadAnimStart() {
	preloadTime = new Date();
	document.getElementById("ZoomSpin").style.left = (myWidth / 2) + 'px';
	document.getElementById("ZoomSpin").style.top = ((myHeight / 2) + myScroll) + 'px';
	document.getElementById("ZoomSpin").style.visibility = "visible";	
	preloadFrame = 1;
	document.getElementById("SpinImage").src = zoomImagesURI+'zoom-spin-'+preloadFrame+'.png';  
	preloadAnimTimer = setInterval("preloadAnim()", 100);
}

// Zoom: Display and ANIMATE the jibber-jabber widget. Once preloadActive is false, bail and zoom it up!

function preloadAnim(from) {
	if (preloadActive != false) {
		document.getElementById("SpinImage").src = zoomImagesURI+'zoom-spin-'+preloadFrame+'.png';
		preloadFrame++;
		if (preloadFrame > 12) preloadFrame = 1;
	} else {
		document.getElementById("ZoomSpin").style.visibility = "hidden";    
		clearInterval(preloadAnimTimer);
		preloadAnimTimer = 0;
		zoomIn(preloadFrom);
	}
}

// ZOOM CLICK: We got a click! Should we do the zoom? Or wait for the preload to complete?
// todo?: Double check that imgPreload src = clicked src

function zoomClick(from, evt) {

	var shift = getShift(evt);

	// Check for Command / Alt key. If pressed, pass them through -- don't zoom!
	if (! evt && window.event && (window.event.metaKey || window.event.altKey)) {
		return true;
	} else if (evt && (evt.metaKey|| evt.altKey)) {
		return true;
	}

	// Get browser dimensions
	getSize();

	// If preloading still, wait, and display the spinner.
	if (preloadActive == true) {

